AS A SETTING, ancient Rome has much to recommend it. There’s the strong military culture, the mad gods, the orgies, the wine, gladiators, philosophers in togas (or was that Greece?), and a general lack of medical care.
Expeditions: Rome takes that military culture and spins it into a turn-based RPG in which you, as the scion of a famous leader, take command of armies and do an awful lot of talking. It starts off small, as you lead a disparate group you’ve met on a boat to Lesbos to kill guards and blow up ships with Greek fire, but scales into the command of whole legions, besieged cities, and doing more and more of the aforementioned conversing.
Standing between you and all this is the character creator, which allows you…